Designed a series of isometric buildings and facade assets for videogames or animation. The theme is based off of "abandoned amusement park." When designing, I wanted the buildings to appear like they were combined with different levels and materials. Each building is influenced by a specific ride or amusement park experience. For example, teacups, water slide, swings, and ferris wheel. I intended for these buildings to be the dwelling place of residents in this world.
Focus: Concept Art, Digital Asset Development, Illustration
Media: Adobe Photoshop