I designed a series of isometric buildings, facade elevations, and prop assets for use in video games or animation, inspired by the theme of an "Abandoned Amusement Park.' Each building reflects a unique fusion of levels and materials, with designs influenced by specific amusement park rides and experiences, such as teacups, water slides, swings, and Ferris wheels. My intention was to reimagine these structures as dwellings for the residents of this world, blending whimsical nostalgia with a sense of decay and mystery.
Focus: Concept Art, Digital Asset Development, Illustration
Media: Adobe Photoshop